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def | __init__ (self, players, gameInfo, gameEngine) |
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def | AddPoint (self, player, value) |
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def | GetGameInfo |
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def | Update (self, dt) |
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def | __init__ (self, duration, gameEngine) |
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def | Init (self) |
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def | Update (self, dt) |
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def | SetTargets (self, targets) |
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def gamemodes.shootingGallery.gamemode.Gamemode.__init__ |
( |
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self, |
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players, |
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gameInfo, |
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gameEngine |
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) |
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def gamemodes.shootingGallery.gamemode.Gamemode.AddPoint |
( |
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self, |
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player, |
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value |
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) |
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def gamemodes.shootingGallery.gamemode.Gamemode.GetGameInfo |
( |
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self, |
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additionalConsoleOutput = "" |
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) |
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def gamemodes.shootingGallery.gamemode.Gamemode.Update |
( |
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self, |
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dt |
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) |
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gamemodes.shootingGallery.gamemode.Gamemode.conf |
gamemodes.shootingGallery.gamemode.Gamemode.numOccupiedTargets |
gamemodes.shootingGallery.gamemode.Gamemode.players |
gamemodes.shootingGallery.gamemode.Gamemode.scores |
The documentation for this class was generated from the following file: